![]() ![]() After an offer had been used 12 times, it was guaranteed to be deactivated. The chance of an offer's deactivation was random, but an offer had to be used at least 2 times before it was eligible for deactivation. Villagers would deactivate an offer if the offer had been used some number of times. Each career had a fixed sequence of tiers, and would only unlock a finite number of offers. When they did, they would receive Regeneration I and become surrounded with purple and green particles for a few seconds. Note that the trading GUI had to be closed before a villager would unlock a new tier. They could unlock new tiers when an existing offer was traded. Each tier consisted of a defined set of trade offers, and the tiers were the same for any given career (see the chart below). all shepherds spawned with only two options, buying wool and selling shears). Every villager spawned at tier 1 of their given career, which ranged from 2–4 initial unlocked trades (i.e. These careers were viewable in the trading GUI, but the villager's level was not. For example, brown-robed villagers could be fletchers or fishermen and blacksmiths could be armorers or weaponsmiths. The old trading interface, displaying a trade of 35 paper for 1 emerald.Ĭareers were assigned to each villager as they spawned, with multiple careers being part of the same profession, and sharing textures. All offers involved emerald as a currency, and some item pertinent to the villager's career. Different offers could be viewed by pressing the left and right buttons next to the currently displayed offer. Villagers would make offers based on their profession and career, and would only make trades based on what offers they were making. Pressing use on an adult villager would open a GUI allowing a player to trade with the villager. Wandering Traders, Masons and Unemployed Villagers were not yet added. ![]() Villagers lost their trades when becoming a Zombie Villager.Villagers did not display items available for trade in their hands.Trade prices were determined when the trade was unlocked, and did not change.Not every career had a unique texture..Careers were fixed and were assigned when a villager spawned.Villagers resupplied trades randomly when other trades were made, and they did not have workstations.Tiers were not displayed in the trading GUI nor on their textures.Villagers unlocked new trade tiers when they make a trade they have never made before, rather than based on experience.The trading interface was very different.Different lists of trades were available.3.7 Stone Mason (black gloves with black apron). ![]()
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